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free_item(3)

NAME

       mitem_new - create and destroy menu items


SYNOPSIS

       #include <menu.h>
       ITEM *new_item(const char *name, const char *description);
       int free_item(ITEM *item);


DESCRIPTION

       The  function new_item allocates a new item and initializes it from the
       name and description pointers. Please notice that the item stores  only
       the  pointers to the name and description. Those pointers must be valid
       during the lifetime of the item. So you should be  very	carefull  with
       names or descriptions allocated on the stack of some routines.
       The  function  free_item de-allocates an item. Please notice that it is
       the responsibility of the application to release  the  memory  for  the
       name or the description of the item.


RETURN VALUE

       The function new_item returns NULL on error.

       The function free_item returns one of the following:

       E_OK The routine succeeded.

       E_SYSTEM_ERROR
	    System error occurred (see errno).

       E_BAD_ARGUMENT
	    Routine detected an incorrect or out-of-range argument.

       E_CONNECTED
	    Item is connected to a menu.


SEE ALSO

       curses(3X), menu(3X).


NOTES

       The  header  file  <menu.h>  automatically  includes  the  header  file
       <curses.h>.


PORTABILITY

       These routines emulate the System V menu library.  They were  not  sup-
       ported on Version 7 or BSD versions.


AUTHORS

       Juergen Pfeifer.  Manual pages and adaptation for new curses by Eric S.
       Raymond.

								 mitem_new(3X)

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